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Thread: Qt-- Client Server communication problem

  1. #1
    Join Date
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    Default Qt-- Client Server communication problem

    Hallo,

    I must develop a Client application using (Qt) C++. The server application was developed by somebody. I need to register with the Server application to get data from it. I have problems here. Can anybody please let me know how to proceed.

    In order to register with the server, the client must first send a Hello instruction to it. And the format for Hello is as follows:
    Length Contents Term Description
    4 byte xx xx xx xx PACKET_LENGTH Length of the packet in byte
    2 byte 00 01 HELLO Command Hello
    1 byte 02 VERSION Version of protocol
    1 byte 02 Client Type
    variable xx IDENTIFICATION String to identify program

    For eg., I register with the Server with following command
    00 01 02 02 09 MyProgram
    where 00 01 is for hello
    02 is for version
    02 is for Client type
    08 is for length of my string (MyProgram)

    Question:
    How can I send the above command to Server?? What kind of data type should i use for storing this command?? Please note the data must be sent in Motorola byte order.

    I tried with the following code but the server is not accepting.
    Qt Code:
    1. void ClientDialog::sendRequest()
    2. {
    3.  
    4. QByteArray block;
    5. QDataStream out(&block, QIODevice::WriteOnly);
    6. qint16 hello = 0001; // I think problem is here.
    7. short version = 02;
    8. short clientType = 02;
    9. QString identifier = "MyProgram";
    10. qint8 length = identifier.size();
    11.  
    12. out.setVersion(QDataStream::Qt_4_5);
    13. //QDataStream::BigEndian;
    14. out << quint16(0) << hello << version << clientType << length << identifier;
    15. out.device()->seek(0);
    16. out << quint16(block.size()- sizeof(quint16));
    17. tcpSocket.write(block);
    18. ui->currentStatusLabel->setText(tr("Sending request..."));
    19. }
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    Thanks in advance.
    Last edited by wysota; 7th January 2010 at 23:09. Reason: Missing [code] tags

  2. #2
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    Default Re: Qt-- Client Server communication problem

    QDataStream is of no use to you. You need to use QByteArray and then write the array directly to the socket.
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

    Please ask Qt related questions on the forum and not using private messages or visitor messages.


  3. #3
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    Default Re: Qt-- Client Server communication problem

    And swap bits on send and recieve
    -- Tanuki

    per cauda vel vaculus cauda

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