HI, Are wwWidgtes working?
HI, Are wwWidgtes working?
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In what way? What's wrong with them?
sorry wasn't there a problem with floatSpinBox? I said you many posts ago....
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Yes, there was. But this doesn't neglect all other widgets in the set.
ok sorry, an information; now I'll have to put again float spinBox from desinger or is sufficient overwrite old .h .cpp and compile my app?
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Anyone know why this error? thanks
connect(wwFloatSpinBoxProve, SIGNAL(valueChanged(double)), this, SLOT(PROVE(double)));
mymainform.cpp(197): error C2664: 'bool QObject::connect(const QObject *,const char *,const QObject *,const char *)' : cannot convert parameter 1 from 'wwFloatSpinBox *' to 'const QObject *'
Last edited by jacek; 16th July 2006 at 14:52. Reason: changed [ code ] to [ quote ] to allow wrapping of long lines
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Probably you are missing some #include directive.
Just rewrite the source files. Signal and slot names didn't change. And make sure you have the latest release of the widget.Originally Posted by mickey
sorry maybe i ddin't understand. I downloaded last July version; I overwritted .h .cpp files, but doesn't work. I tried to compile and overwrite .dll in qt directory and put new spinboxes, but doesn't work; what am I doing wrong? thanks
Last edited by mickey; 6th July 2006 at 13:18.
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sorry, but are floatSpinBoxes working? I tried they but seem don't work.
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Define "seem don't work".Originally Posted by mickey
I connect a float spinBox from designer to a SLOT in mainForm; the SLOT isn't called; it was a old bug; it should be fixed, but it don't seem...
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I have rewritten much of the spinbox code today, download the latest version (0.3.3), I have tested it as much as I could and it seems to work fine. There is a small issue with setting initial values smaller than the line step, but it might be caused by Designer and not the class itself.
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