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  1. #1
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    Default Re: wwWidgets

    hi, I tel you this compile error
    Qt Code:
    1. wwfloatspinbox.cpp(94) : error C2059: syntax error : ')'
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    if I connect from desinger don't work; it works if I connect by end; I didn't find diference if I set minValue >=1.
    Last edited by mickey; 16th July 2006 at 18:21.
    Regards

  2. #2
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    Default Re: wwWidgets

    Ah, yes, there is an additional closing bracket for Qt versions that don't support QLocale, but it's enough if you just delete it.

    About your slot problems... maybe you have an error somewhere? Which signal-slot connections don't work for you? I tested the valueChanged(double)/setValue(double) connection and it worked fine from within Designer.

  3. #3
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    Default Re: wwWidgets

    sorry, now it's working; thanks
    Last edited by mickey; 17th July 2006 at 02:27.
    Regards

  4. #4
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    Default Re: wwWidgets

    Another problem's arising; i don't know if could depend from wwSpin but this code below don't work. DO anyone see the error? thanks
    Qt Code:
    1. ......
    2. wwFloatSpinBox* spinb = (wwFloatSpinBox*) sender();
    3. std::vector<wwFloatSpinBox*> sbc;
    4. sbc.push_back(wwFloatSpinBoxC0);
    5. if (spinb == sbc[0])
    6. printf("hello");
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  5. #5
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    Default Re: wwWidgets

    What does "don't work" mean? The spinbox doesn't have anything to do here, you're operating on pointers to them only, so you can't blaim the object for anything.

  6. #6
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    Default Re: wwWidgets

    Quote Originally Posted by mickey
    Another problem's arising; i don't know if could depend from wwSpin but this code below don't work. DO anyone see the error? thanks
    Qt Code:
    1. ......
    2. object::mySLot(double value) {
    3. cout << value;
    4. wwFloatSpinBox* spinb = (wwFloatSpinBox*) sender();
    5. std::vector<wwFloatSpinBox*> sbc;
    6. sbc.push_back(wwFloatSpinBoxC0);
    7. if (spinb == sbc[0])
    8. printf("hello");
    9. }
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    When I change wwSpinBox value this SLOT is called (it works), but "hello" isn't printed; with QSpinBox this worked! I need to know who's the sender...thanks......
    Regards

  7. #7
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    Default Re: wwWidgets

    Try printf("Hello\n") instead.

  8. #8
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    Default Re: wwWidgets

    sorry, inside my if there isn't only a printf....nothing inside it isn't excuted...anyway I just putted printf("hello\n") it dosn't work; thanks
    Regards

  9. #9
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    Default Re: wwWidgets

    Maybe wwFloatSpinBoxC0 is not the one emitting the signal? You can print those pointers (either from your app or a debugger) and compare them yourself (and using a debugger you can even check properties of those objects).

  10. #10
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    Default Re: wwWidgets

    they work. i'm sorry.thanks
    but why if I set spinbox value eg 2, when I launch my app appear 0.2????
    ---
    it need set it by hand....desinger seems doesn't work for this aim
    -----
    Last edited by mickey; 17th July 2006 at 16:37.
    Regards

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