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Thread: wwWidgets

  1. #21
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    Default Re: wwWidgets

    sorry, inside my if there isn't only a printf....nothing inside it isn't excuted...anyway I just putted printf("hello\n") it dosn't work; thanks
    Regards

  2. #22
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    Default Re: wwWidgets

    Maybe wwFloatSpinBoxC0 is not the one emitting the signal? You can print those pointers (either from your app or a debugger) and compare them yourself (and using a debugger you can even check properties of those objects).

  3. #23
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    Default Re: wwWidgets

    they work. i'm sorry.thanks
    but why if I set spinbox value eg 2, when I launch my app appear 0.2????
    ---
    it need set it by hand....desinger seems doesn't work for this aim
    -----
    Last edited by mickey; 17th July 2006 at 16:37.
    Regards

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