For that you need an event loop. So your previous statement about not needing an event loop could have been premature
No, you can't declare signals and slots. You can have objects that declare them. But signals won't be delivered to them without an event loop (you can still emit signals though)If it doesn't derive from QObject, then I can't use signals/slots.
That wouldn't make much sense. You'd be effectively duplicating QThread.I could inherit from both QObject and QRunnable







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