Hi everybody,

I need to play animation, just as QCanvasSprite does, but the way this class works does not feet to my need.

I need to play the animation foreward and backward and the animation must stop once the last item (if playing foreward) or the first item (if playing backward) has been drawn.

So here are my questions :
* should I subclass the QCanvasSprite to respond to my need ?
* is it possible to subclass the QCanvasSprite class ?if it is, how must I do ?
* if it is not possible to subclass does someone could tell me about its experience ?

Thanks in advance for your help.