Do you use threads? If not all function calls are proceed one after the other, so normally no "onload" is needed. E.g. after calling the constructor of your gui class simple call your other function and it behaves like you want.
Do you use threads? If not all function calls are proceed one after the other, so normally no "onload" is needed. E.g. after calling the constructor of your gui class simple call your other function and it behaves like you want.
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