so if i decide to do all network related jobs in one thread and the GUI stuff in another
do i have to manage the sockets with the signal/slot mechanism?
right now this server is just for a chat program. but once this is "completed" i would like to modify the server to a game server which would have to be as fast as possible (the game is supposed to be real-time).
is the signal slot mechanism fast enough for this (under windows, linux) ?
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