So....

I'm starting the two threads from the GUI thread, called DeckSimulator.

I call:

Qt Code:
  1. messager.start(QThread::TimeCriticalPriority);
  2. decoder.start(QThread::LowPriority);
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in the constructor of DeckSimulator

That's starts them on there own thread. Right? Or do I need to start the thread when I call SendPacket(from Messager) and DecodePacket(from Decoder). Like in the Mandalbrot example.