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Thread: Conan 0.9.7 - Connection analyzer for Qt

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    Lightbulb Conan 0.9.7 - Connection analyzer for Qt

    Conan version 0.9.7 has just been released and finally brings Qt 4.6 support.
    It is available under GPL at http://sourceforge.net/projects/conanforqt.

    When working on a large Qt software project the amount of signal-slot connections can really go through the roof. During run-time I often want to know what is connected to what. I also regularly want to know how often and when a specific signal is emitted. In general I just want some proper signal-slot debugging.
    Unfortunately, Qt provides next to nothing for this. Sure you've got QObject::dumpObjectInfo, QObject::dumpObjectTree and the QSignalSpy, but their use is very limited and unpractical. So I decided to make my own signal-slot debugging library called Conan. It is real easy to use and has helped me locate multiple duplicate signal connection in Qt's own libraries. So if you ever need some signal-slot introspection, try Conan. I hope you will find it usefull!


    Conan 0.9.7 - Connection analyzer for Qt 4.6.0 - Qt 4.6.3
    ---------------------------------------------------------

    Conan is a C++ library that provides run-time introspection of object
    hierarchies, object inheritance, signal/slot connections, and signal
    emissions.

    Conan contains a single widget (conan::ConanWidget) that provides the
    following functionality:
    -object hierarchies can be added, discovered, browsed and exported to XML
    -signals/slots, including active connections, can be examined
    -duplicate connections can be found
    -signal emissions can be monitored and logged
    See /doc/html/index.html for detailed information.


    Contact - edekoning@gmail.com
    Website - http://sourceforge.net/projects/conanforqt
    License - GPL - source code -> see ./GPL.txt
    CCL - icons -> see ./icons/CCL.txt


    Conan was made using the following tools:
    -Silk icons made by Mark James available at FamFamFam
    http://www.famfamfam.com/lab/icons/silk/
    -Qt SDK Open Source Edition, available from Nokia
    http://qt.nokia.com/downloads/
    -Visual C++ 2008 Express Edition, available from Microsoft
    http://www.microsoft.com/express/vc/
    -Doxygen by Dimitri van Heesch, for source code documentation
    http://www.doxygen.org/
    -SourceForge, which hosts this project
    http://sourceforge.net/

    Feel free to contact me for suggestions, remarks, bugs, feature requests,
    or anything else Conan related.


    Conan demo package
    ------------------

    The Conan demo package contains an application that demonstrates the use of
    Conan. It shows the conan::ConanWidget and a console window that captures
    the output of the signal loggers. The conan::ConanWidget contains itself as
    root object, so it can be used to examine to internals of Conan.

    For more information about the use of the conan::ConanWidget see the
    generated documentation /doc/index.html.

    The Conan Demo application has been tested on:
    -Windows XP SP3
    -Windows Vista SP2 32bit
    -Windows 7 32bit


    Conan source package - installation
    -----------------------------------

    Conan provides both a Visual Studio 2008 project file (/win32 folder) and a
    pro file (/conan.pro) for use with QT Creator and qmake. Whichever you
    choose, make sure the following environment changes have been made:
    QTDIR
    the root dir of where QT has been installed to
    QMAKESPEC
    should be set to the platform your compiling for, f.e.:
    win32-msvc2008. The qmakespec is used to include the proper
    platform specific private qt headers.

    The following paths are used to find all Qt headers used by Conan:
    $(QTDIR)/include
    $(QTDIR)/mkspecs/$(QMAKESPEC)
    $(QTDIR)/src

    All sources are located in /src folder, including generated moc, ui and qrc
    files. With Visual Studio these files can be regenerated using the build
    rules as specified in the QTRules.rules file, located in the /win32 folder.

    Note that Conan uses parts of the private non-documented Qt-API. This is
    needed to be able to retrieve all the connection information. As such there
    is no guarentee that Conan will continue to build after switching to a
    different (non-supported) Qt version. Use of the private Qt-API has been
    restricted to a single header: /src/ConanWidget_p.h

    In case you are not using the Open Source Edition of Qt, it could be that
    you do not have access to the complete Qt source code. Normally these
    sources are located in $(QTDIR)/src. The file /src/ConanWidget_p.h includes
    the following Qt source files:
    $(QTDIR)/src/corelib/kernel/qobject_p.h
    $(QTDIR)/src/corelib/kernel/qmetaobject_p.h
    If you are missing these files I suggest downloading the appropriate Qt
    Open Source Edition and using those sources.


    Using Conan
    -----------

    After building Conan (see installation), link your project against the
    generated import library Conan(d).lib and make sure your application can
    find the Conan(d).dll. Furthermore, the /include folder should be part of
    your include search path.

    Make sure QT_NO_DEBUG_OUTPUT is not defined as it will disable signal spy
    logging.

    To create and show the Conan widget in your application, all you need to do
    is add the following lines of code:

    #include <Conan.h> // checks for proper qt version and pulls
    // ConanWidget into the global namespace

    Q_INIT_RESOURCE (Conan); // necessary on some platforms when Conan
    // is build as a static library
    ConanWidget widget;
    widget.AddRootObject (myMainWindow); // optional
    widget.AddRootObject (someOtherObject); // optional
    widget.show ();

    For more information about the use of the Conan widget see the generated
    code documentation /doc/html/index.html.


    Conan 0.9.2 release
    -------------------

    Bugfixes:
    -There was a problem with conan::priv::BuildSlotData, where a signal->signal
    conection would be processed as a signal->slot connection.


    Feature additions:
    -Added a tool button that searches for duplicate signal connections. Such
    connections are marked yellow.

    Changes:
    -Added support for Qt 4.5.0
    -Changed the README.txt with information on how to use Conan with a
    commercial edition of Qt


    Conan 0.9.4 release
    -------------------

    Bugfixes:
    -There was a problem with conan::priv::BuildSlotData while processing a
    manually created connection. QSignalSpy and conan::SignalSpy are examples
    of classes that create such connections. They do not have signals or slots
    and are not processed by MOC. Instead they call the internal
    QMetaObject::connect directly.

    Feature additions:
    -Added dynamic signal spies. A signal spy monitors the emissions of a
    single signal. Information about each emissions is logged using a
    customizable format.

    Changes:
    -Added support for Qt 4.5.1
    -Updated the README.txt and extended the documentation about using Conan in
    /dec/html/index.html


    Conan 0.9.5 release
    -------------------

    Bugfixes:
    -Fixed a problem with deleting multiple signal spies from the sinal spy table.

    Changes:
    -Added support for Qt 4.5.2
    -Added project file for use with the Qt Creator IDE and or qmake


    Conan 0.9.7 release
    -------------------

    Bugfixes:

    Feature additions:
    -Added export to xml option.
    -Added class info viewer for showing data set with Q_CLASSINFO.

    Changes:
    -Added support for Qt 4.6.0 - Qt 4.6.3
    -Dropped support for Qt versions older then 4.6.0

    Known issues:
    -The list of signals for the current selected object only shows 'out' connections where the
    current object is the 'sender'. Suppose the following connection exists:
    objectA::signalA() --> objectB::signalB(). This connection will be shown when objectA is
    selected, but not when objectB is selected.
    -Since Qt 4.6.0, it is required to lock a specific mutex before accessing the connection data
    of an object. Unfortunately, this mutex is only accessible from within qobject.cpp. This
    means that conan::ConanWidget is not thread safe. To be fair, this is not such a big deal
    during normal use. Connections are usually made during or after Object construction, and for
    the large part this is done on the gui thread (where Conan lives).


    Copyright (C) 2008 - 2010 Elmar de Koning, All Rights Reserved
    Attached Images Attached Images
    Last edited by gnik; 21st June 2010 at 16:19. Reason: added screenshot

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