Hi I have a base class: GLWidget that inherits from QGLWidget:
class GLWidget : public QGLWidget
{
Q_OBJECT
---
---
protected:
void initializeGL();
void paintGL();
void resizeGL(int width, int height);
virtual void mousePressEvent(QMouseEvent *event) {
std::cout<<"GLWidget mousePressEvent"<<std::endl;
}
virtual void mouseMoveEvent(QMouseEvent *event);
};
Then I am deriving another class from GLWidget like so :
class A : public GLWidget
{
Q_OBJECT
public:
A(QWidget* parent = 0);
virtual ~A();
protected:
virtual void mousePressEvent(QMouseEvent *event) {
std::cout<<"A::mousePressEvent"<<std::endl;
}
};
now in my mainwindow.cpp, I instantiate my GLWidget and A objects.
My question is how can I make my A::mousePressEvent() to be called? everytime I press my mouse on my mainWindow, my GLWidget::mousePressEvent is called. I want my A::mousePressEvent to be called. Could some one please help me?
I called event->igonore in my GLWidget::mousePressEvent() but of no use.
Thanks in advance.
Venu
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