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  1. #8
    Join Date
    Aug 2010
    Posts
    6
    Qt products
    Qt4
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    Unix/X11
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    Default Re: how to write QT openGL code in two classes

    Ohhhh .....I verified, HelloGL's using QGLWidget only as you said
    I tried according to it and it's finely taking GL contexts from calling function

    Thanks for your prompt help, tbscope

    @second post:
    But in order to draw, say car, I need to paint different sides in car drawing class only (to avoid passing all its vertices to single QGLWidget), so GL context must be available to my BuildingPainter class. So I am using multiple OGLWidgets
    Last edited by qtUse; 30th August 2010 at 21:12.

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