Hi all,
I'm working at a monopoly-like game project.
The game has to draw a path made of spaces, in which some tokens move. So what really changes during the iterations is:
- tokens position
- the active space (think about purchase or mortgage actions)
So I wonder if there is a way to draw all the spaces (their borders, their names..) during the game setup and, during the game itself, tell the paintEvent to paint only what really has changed.

Thanks in advance.