I would start with reimplementing mousePressEventAs for the hittest itself, take a look at NeHe lessons, as far as I remember it's described there how to project the cursor into 3D space.
I would start with reimplementing mousePressEventAs for the hittest itself, take a look at NeHe lessons, as far as I remember it's described there how to project the cursor into 3D space.
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