My Qt app now got approved, after following wysota advise to use the Cocoa port
Thanks again, wysota!
Jim
My Qt app now got approved, after following wysota advise to use the Cocoa port
Thanks again, wysota!
Jim
Nice, congratulations. Maybe you could provide a list of steps you needed to take to have your apps approved so that others might benefit from it? I mean the things you had to do or ones you had to avoid.
Actually, the only step necessary was to bundle the Cocoa version of Qt instead of the Carbon version. The actual packaging of the application is not really specific to the app store, I basically followed these instructions for XCode packaging: http://doc.trolltech.com/4.7/deployment-mac.html - I bundled the frameworks as described there and made sure I only included the release versions of the QtGui + QtCore).
Cheers,
Jim
Great news!
Could I see your app in the Mac App store now? I really want to see your qt app.
Not sure if I'm allowed to post a link, since it's a commercial app. Admin - feel free to delete the post if I'm breaking any rule.
http://itunes.apple.com/us/app/event...03026288?mt=12
It's not a typical app, since the only visible window is the dock icon - and an about dialog
Unfortunately the current version has a bug, dock menu items don't get triggered - I hope it's because of a bug corrected in Qt 4.7.3. I will try to update it in a few days and see.
Jim
ucntcme (4th March 2011)
Jim,
I had the same problem that you had with the dock manu items. Did you ever found out if the bug was fixed on Qt?
Tks
Visit my blog about Qt and C++ programming in general: http://raphaelcruzeiro.com
Raphael - I have not checked it, but I should be able to test this soon.Right now I have some deployment issues with the new XCode 4 that I'd like to resolve before upgrading to a more recent Qt.
Regards,
Jim
Not sure if open a new thread for this question, let's start here specifically addressed to Jim that may have experience about it.
In the documentation about the App Store I see they refer to implementing the "app purchase api". Did you have problems or too much work with that? I ask in therms of having to call the api in Objective-C format or other things that may be complex for a Qt developer that didn't scratch the surface of native Mac developement.
Thanks!
Juan
Edit: Reading deeper I see that the app purchase api apparently refers to the cases of selling goods rather than software apps so maybe my question doesn't apply, anyway, in a more broad meaning, did you have to dig into non-Qt technologies to make your app compatible with the appstore?
Last edited by thru; 6th October 2011 at 12:35.
Hi,
Since August I´m trying to approve one App, all of trouble was solved but "/System/Library/Frameworks/Carbon.Framework/Versions/A/Carbon GetnativeWindowFromWindowRef" persists, I can´t use cocoa port because Qt3Support is not supported by. (I´m using Qt 4.5.2)
There are solution for this??
Thanks!
Robson
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