Raphael - I have not checked it, but I should be able to test this soon.Right now I have some deployment issues with the new XCode 4 that I'd like to resolve before upgrading to a more recent Qt.
Regards,
Jim
Raphael - I have not checked it, but I should be able to test this soon.Right now I have some deployment issues with the new XCode 4 that I'd like to resolve before upgrading to a more recent Qt.
Regards,
Jim
Not sure if open a new thread for this question, let's start here specifically addressed to Jim that may have experience about it.
In the documentation about the App Store I see they refer to implementing the "app purchase api". Did you have problems or too much work with that? I ask in therms of having to call the api in Objective-C format or other things that may be complex for a Qt developer that didn't scratch the surface of native Mac developement.
Thanks!
Juan
Edit: Reading deeper I see that the app purchase api apparently refers to the cases of selling goods rather than software apps so maybe my question doesn't apply, anyway, in a more broad meaning, did you have to dig into non-Qt technologies to make your app compatible with the appstore?
Last edited by thru; 6th October 2011 at 12:35.
Hi,
Since August I´m trying to approve one App, all of trouble was solved but "/System/Library/Frameworks/Carbon.Framework/Versions/A/Carbon GetnativeWindowFromWindowRef" persists, I can´t use cocoa port because Qt3Support is not supported by. (I´m using Qt 4.5.2)
There are solution for this??
Thanks!
Robson
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