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  1. #1
    Join Date
    Jan 2011
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    7
    Thanked 1 Time in 1 Post
    Qt products
    Qt4
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    MacOS X Unix/X11

    Default Re: Mac App Store

    Raphael - I have not checked it, but I should be able to test this soon.Right now I have some deployment issues with the new XCode 4 that I'd like to resolve before upgrading to a more recent Qt.

    Regards,

    Jim

  2. #2
    Join Date
    Mar 2009
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    39
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    14
    Qt products
    Qt4
    Platforms
    Windows

    Default Re: Mac App Store

    Not sure if open a new thread for this question, let's start here specifically addressed to Jim that may have experience about it.

    In the documentation about the App Store I see they refer to implementing the "app purchase api". Did you have problems or too much work with that? I ask in therms of having to call the api in Objective-C format or other things that may be complex for a Qt developer that didn't scratch the surface of native Mac developement.

    Thanks!
    Juan

    Edit: Reading deeper I see that the app purchase api apparently refers to the cases of selling goods rather than software apps so maybe my question doesn't apply, anyway, in a more broad meaning, did you have to dig into non-Qt technologies to make your app compatible with the appstore?
    Last edited by thru; 6th October 2011 at 12:35.

  3. #3
    Join Date
    Aug 2009
    Posts
    5
    Qt products
    Qt3 Qt4
    Platforms
    MacOS X Unix/X11 Windows

    Default Re: Mac App Store

    Hi,

    Since August I´m trying to approve one App, all of trouble was solved but "/System/Library/Frameworks/Carbon.Framework/Versions/A/Carbon GetnativeWindowFromWindowRef" persists, I can´t use cocoa port because Qt3Support is not supported by. (I´m using Qt 4.5.2)

    There are solution for this??

    Thanks!

    Robson

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