In Qt Creator (or other IDE) run your application in debug mode (play button with beetle on top of it).
When crush happens, you should be able to see call stack in IDE and locate where is problem in your application.
In Qt Creator (or other IDE) run your application in debug mode (play button with beetle on top of it).
When crush happens, you should be able to see call stack in IDE and locate where is problem in your application.
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