You might find that it is a whole lot easier to simply use Qwt instead of inventing your own plotting widget.
http://qwt.sourceforge.net
You might find that it is a whole lot easier to simply use Qwt instead of inventing your own plotting widget.
http://qwt.sourceforge.net
yeah, I know, but I just could not figure out how to build that. But I would happily take someone's help to do that. I remember some strange moments which I couldn't explain, like I tried to make more than one time and although I did nothing to the project files the amount of warning messages started to reduce, but I can't remember what happened really. So maybe a real-time help could be the best. So that's how I started to build my own solution. But still it was worth as I learned a lot from this.
Szilvi
OK, but what is more important to you? Getting your app to work and do what you want it to, or spending a lot of time writing a plotting widget that already exists? You -are- learning something, that's true, but it sounds like it is frustrating.
Building Qwt is easy. I don't know what platform you are on, but just use the .pro file with qmake. Any of the Qwt example programs will show you how to incorporate it into your own app.
well, honestly actually both.It's rather like a game for me, not really anything annoying.
XP. But I thing I will open a new thread for this topic as it is not the question of using any "qpainting" device.Building Qwt is easy. I don't know what platform you are on, but just use the .pro file with qmake. Any of the Qwt example programs will show you how to incorporate it into your own app.
Szilvi
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