Hallo,
i want to use Framebufferobjects,
I have glew32.lib
i call glewInit(); all fine
Only when calling
glFramebufferTexture2D( GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,
GL_TEXTURE_2D,
fbo_render->texture(),
0);
I get the error mentioned above
I would be very grateful for any hints leading to the solution of this problem
Regards
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