Light_frame
::Light_frame(QWidget *parent
) :{
signalMapper->setMapping(button_1st, 1);
signalMapper->setMapping(button_2nd, 2);
signalMapper->setMapping(button_3rd, 3);
signalMapper->setMapping(button_down_arrow, 4);
signalMapper->setMapping(button_up_arrow, 5);
connect(button_1st, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_2nd, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_3rd, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_down_arrow, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_up_arrow, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(signalMapper, SIGNAL(mapped(int)),
this, SLOT(open(int)));
Socket *socket_new = new Socket(this);
signalMapper_socket->setMapping(button_1st, 4);
signalMapper_socket->setMapping(button_2nd, 5);
signalMapper_socket->setMapping(button_3rd, 6);
signalMapper_socket->setMapping(button_on, 7);
signalMapper_socket->setMapping(button_off, 8);
signalMapper_socket->setMapping(button_down_arrow, 9);
signalMapper_socket->setMapping(button_up_arrow, 10);
connect(button_1st, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_2nd, SIGNAL(clicked(bool)),
signalMapper_socket, SLOT (map()));
connect(button_3rd, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_on, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_off, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_down_arrow, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_up_arrow, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(signalMapper_socket, SIGNAL(mapped(int)),
socket_new, SLOT(sendRequest(int)));
}
Light_frame::Light_frame(QWidget *parent) :
QFrame(parent)
{
QSignalMapper *signalMapper = new QSignalMapper(this);
signalMapper->setMapping(button_1st, 1);
signalMapper->setMapping(button_2nd, 2);
signalMapper->setMapping(button_3rd, 3);
signalMapper->setMapping(button_down_arrow, 4);
signalMapper->setMapping(button_up_arrow, 5);
connect(button_1st, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_2nd, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_3rd, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_down_arrow, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_up_arrow, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(signalMapper, SIGNAL(mapped(int)),
this, SLOT(open(int)));
Socket *socket_new = new Socket(this);
QSignalMapper *signalMapper_socket = new QSignalMapper(this);
signalMapper_socket->setMapping(button_1st, 4);
signalMapper_socket->setMapping(button_2nd, 5);
signalMapper_socket->setMapping(button_3rd, 6);
signalMapper_socket->setMapping(button_on, 7);
signalMapper_socket->setMapping(button_off, 8);
signalMapper_socket->setMapping(button_down_arrow, 9);
signalMapper_socket->setMapping(button_up_arrow, 10);
connect(button_1st, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_2nd, SIGNAL(clicked(bool)),
signalMapper_socket, SLOT (map()));
connect(button_3rd, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_on, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_off, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_down_arrow, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(button_up_arrow, SIGNAL(clicked()),
signalMapper_socket, SLOT (map()));
connect(signalMapper_socket, SIGNAL(mapped(int)),
socket_new, SLOT(sendRequest(int)));
}
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Home_Profile2
::Home_Profile2(QWidget *parent
) :{
Socket *socket_new = new Socket(this);
signalMapper->setMapping(button_out, 1);
signalMapper->setMapping(button_maid, 2);
signalMapper->setMapping(button_holiday, 3);
connect(button_out, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_maid, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_holiday, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(signalMapper, SIGNAL(mapped(int)),
socket_new, SLOT(sendRequest(int)));
}
Home_Profile2::Home_Profile2(QWidget *parent) :
QFrame(parent)
{
Socket *socket_new = new Socket(this);
QSignalMapper *signalMapper = new QSignalMapper(this);
signalMapper->setMapping(button_out, 1);
signalMapper->setMapping(button_maid, 2);
signalMapper->setMapping(button_holiday, 3);
connect(button_out, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_maid, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(button_holiday, SIGNAL(clicked()),
signalMapper, SLOT (map()));
connect(signalMapper, SIGNAL(mapped(int)),
socket_new, SLOT(sendRequest(int)));
}
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socket.cpp
{
socket->connectToHost("10.10.1.110", 1222);
connect(socket,
SIGNAL(error
(QAbstractSocket::SocketError)),
this,
SLOT(error
()));
}
void Socket::sendRequest(int id)
{
make_packet *make = new make_packet();
uint8_t temp_var;
uint8_t arr[LENGTH];
switch(id){
case 1:
{
temp_var = make->packet_formation(Home_Profile, Out_Action);
break;
}
case 2:
{
temp_var = make->packet_formation(Home_Profile, Maid_Action);
break;
}
case 3:
{
temp_var = make->packet_formation(Home_Profile, Holiday_Action);
break;
}
case 4:
{
temp_var = make->packet_formation(Light_Id, SET_25_PERCENT);
break;
}
case 5:
{
temp_var = make->packet_formation(Light_Id, SET_50_PERCENT);
break;
}
case 6:
{
temp_var = make->packet_formation(Light_Id, SET_75_PERCENT);
break;
}
case 7:
{
temp_var = make->packet_formation(Light_Id, ON);
break;
}
case 8:
{
temp_var = make->packet_formation(Light_Id, OFF);
break;
}
case 9:
{
temp_var = make->packet_formation(Light_Id, DECREMENT);
break;
}
case 10:
{
temp_var = make->packet_formation(Light_Id, INCREMENT);
break;
}
}
for(int i=0; i<temp_var; i++)
{
arr[i] = make->packet_frame[i];
}
out << uint16_t(temp_var); // number of elements
for (int i=0; i<temp_var; ++i)
out << arr[i];
socket->write(block.toHex());
}
Socket::Socket(QObject * parent)
: QTcpSocket(parent)
{
socket = new QTcpSocket(this);
socket->connectToHost("10.10.1.110", 1222);
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(error()));
}
void Socket::sendRequest(int id)
{
make_packet *make = new make_packet();
uint8_t temp_var;
uint8_t arr[LENGTH];
switch(id){
case 1:
{
temp_var = make->packet_formation(Home_Profile, Out_Action);
break;
}
case 2:
{
temp_var = make->packet_formation(Home_Profile, Maid_Action);
break;
}
case 3:
{
temp_var = make->packet_formation(Home_Profile, Holiday_Action);
break;
}
case 4:
{
temp_var = make->packet_formation(Light_Id, SET_25_PERCENT);
break;
}
case 5:
{
temp_var = make->packet_formation(Light_Id, SET_50_PERCENT);
break;
}
case 6:
{
temp_var = make->packet_formation(Light_Id, SET_75_PERCENT);
break;
}
case 7:
{
temp_var = make->packet_formation(Light_Id, ON);
break;
}
case 8:
{
temp_var = make->packet_formation(Light_Id, OFF);
break;
}
case 9:
{
temp_var = make->packet_formation(Light_Id, DECREMENT);
break;
}
case 10:
{
temp_var = make->packet_formation(Light_Id, INCREMENT);
break;
}
}
for(int i=0; i<temp_var; i++)
{
arr[i] = make->packet_frame[i];
}
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_4_5);
out << uint16_t(temp_var); // number of elements
for (int i=0; i<temp_var; ++i)
out << arr[i];
socket->write(block.toHex());
}
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