On qt reference you write :
I want always 32 for my floats and 64 for my doubles.if the floating point precision is DoublePrecision and the version of the data stream is Qt_4_6 or higher, all floating point numbers will be written and read with 64-bit precision. If the floating point precision is SinglePrecision and the version is Qt_4_6 or higher, all floating point numbers will be written and read with 32-bit precision.
I dont understand what is for setFloatingPointPrecision...
Auto answer... Only affects to Qreal ?
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