I've read the OverPainting example but I'm a bit confused.
If I ahve a 3D object in my QGLWidget, can I use QPainter to actually paint pixels on that model, meaning painting 3D as you would do in ZBrush, for example?
I've read the OverPainting example but I'm a bit confused.
If I ahve a 3D object in my QGLWidget, can I use QPainter to actually paint pixels on that model, meaning painting 3D as you would do in ZBrush, for example?
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