My goal is to have the user input a value (stored in the amount variable), add the value to the total variable and then output the total to a label. The value seems to be multiplied instead of added. When testing with the value of 1, total is automatically 2, 4, 6, etc. If anyone can please point out the problem, I would appreciate it. Also, this is my first Qt application so if there is a better way of doing this, I would love the advice. Thank you in advance.
main.cpp
#include <QtGui/QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
MainWindow w;
w.show();
return a.exec();
}
#include <QtGui/QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
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mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWidget>
namespace Ui {
class MainWindow;
}
{
Q_OBJECT
public:
explicit MainWindow
(QWidget *parent
= 0);
~MainWindow();
private slots:
void on_pushButton_clicked();
private:
Ui::MainWindow *ui;
float amount;
float total;
};
#endif // MAINWINDOW_H
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWidget>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_pushButton_clicked();
private:
Ui::MainWindow *ui;
float amount;
float total;
};
#endif // MAINWINDOW_H
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mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow
::MainWindow(QWidget *parent
) : ui(new Ui::MainWindow)
{
ui->setupUi(this);
amount=0.00;
total=0.00;
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(on_pushButton_clicked()));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
amount = ui->lineEdit->text().toFloat();
total += amount;
ui
->label
->setText
(QString::number(total,
'f',
2));
}
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
amount=0.00;
total=0.00;
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(on_pushButton_clicked()));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
amount = ui->lineEdit->text().toFloat();
total += amount;
ui->label->setText(QString::number(total, 'f', 2));
}
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