I'm seeking for a event which invoke when pointer goes outside of scene. Any Idea?
Added after 1 58 minutes:
I've found a way: EventFilter![]()
I'm seeking for a event which invoke when pointer goes outside of scene. Any Idea?
Added after 1 58 minutes:
I've found a way: EventFilter![]()
Last edited by alizadeh91; 17th April 2012 at 11:45.
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