I created a small application using hellogl example given in QT. I created multiple opengl windows using QT creator
Qt is awesome to use.
2. how can i integrate qt with my game engine ? i am using Horde3D game engine
i want to simply add this small application in to my game engine code can some one direct ?
3. am i really in the right direction that if i create an instance of window and call it again as follows
am i doing it right? and can i integrate it with my game engine and display my scene in these two windows?Qt Code:
Window window; Window window2; if (((float)widgetArea / (float)desktopArea) < 0.75f){ window.show(); a=true; } else { window.showMaximized();} if (((float)widgetArea / (float)desktopArea) < 0.75f){ window2.show(); } else { window2.showMaximized();}To copy to clipboard, switch view to plain text mode
Thank You once again
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