It's an easy way to distinguish between methods ("0"), slots ("1"), signals ("2") and garbage (??).
It's an easy way to distinguish between methods ("0"), slots ("1"), signals ("2") and garbage (??).
They prepend a digit because in C++ no identifiers like method or variable names may start with a digit. That way you can distinguish between the types like wysota mentioned.
rianquinn (21st March 2006)
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