allAssignMenu_->addMenu(menu);
QAction* action = menu->menuAction();
connect(action,SIGNAL(triggered()),this,SLOT(onTri ggered()));
the slot onTriggered() won't be executed anyway,,
allAssignMenu_->addMenu(menu);
QAction* action = menu->menuAction();
connect(action,SIGNAL(triggered()),this,SLOT(onTri ggered()));
the slot onTriggered() won't be executed anyway,,
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