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Thread: mirror filping ???

  1. #1
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    Default mirror filping ???

    hell guys,

    If i draw a rect using painter ... how can mirror it using the the origin point. ????

    thanks

  2. #2
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    Default Re: mirror filping ???

    QPainter::scale() with a negative scale factor works (if I understood your question):
    Qt Code:
    1. class Widget: public QWidget
    2. {
    3. Q_OBJECT
    4. public:
    5. Widget(QWidget *p = 0): QWidget(p) {
    6. resize(640, 480);
    7. }
    8.  
    9. void paintEvent(QPaintEvent *event) {
    10. QRect r(50, 50, 200, 100);
    11.  
    12. // for a bit of colour
    13. QLinearGradient linearGradient(r.topRight(), r.bottomLeft());
    14. linearGradient.setColorAt(0.0, Qt::white);
    15. linearGradient.setColorAt(0.2, Qt::green);
    16. linearGradient.setColorAt(1.0, Qt::black);
    17.  
    18. QPainter p(this);
    19. p.translate(320, 0); // put x origin in centre
    20.  
    21. p.setBrush(linearGradient);
    22. p.drawRect(r);
    23.  
    24. p.setPen(Qt::red);
    25. p.scale(-1.0, 1.0);
    26. p.drawRect(r);
    27.  
    28. }
    29. };
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  3. The following user says thank you to ChrisW67 for this useful post:

    jesse_mark (1st November 2012)

  4. #3
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    Default Re: mirror filping ???

    Great this exactly what i mean.

    but now i faced other problem ... I have text along the rect sides (bottom and left) when i flip the text show flipped as well, is there a way where i can make the Text show correctly but still in the direction of the painter ?

    Thank you so much


    Added after 44 minutes:


    I tried to use

    p->setLayoutDirection(Qt::RightToLeft);

    but it didn't work, it didn't show any affect actually.
    Last edited by jesse_mark; 1st November 2012 at 16:25.

  5. #4
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    Default Re: mirror filping ???

    You need to calculate where the text should go and then QPainter::translate() QPainter::drawText() it yourself.

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