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Thread: To compile project Stage-master of Playerstage (https://github.com/rtv/Stage)

  1. #1
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    Default To compile project Stage-master of Playerstage (https://github.com/rtv/Stage)

    I found in https://github.com/rtv/Stage (click on tab zip: Stage-master.zip) a beautiful design of a simulator for robot, that must be compiled in both Linux, Windows and Mac. I use as a compiler MinGW 4.6.2 environment in Qt 4.8.3 and QtCreator 2.6.0.
    As written in the readme of the project is recommended to use CMake 2.8 to generate the Makefile to compile with make. Running CMake (having installed the various libraries required by the project: OpenGL, FLTK 1.3.1, LTDL, JPEG) can not get the Makefile without errors.
    The problem comes when I compile with the make command (I use the dos shell of Qt 4.8.3).
    I get the following error messages:
    Qt Code:
    1. C:\MinGW\Stage-master\compilato>make -j8
    2. [ 2%] Building CXX object libstage/CMakeFiles/stage.dir/blockgroup.obj
    3. C:\MinGW\Stage-master\libstage\blockgroup.cc: In member function 'void Stg::BlockGroup::BuildDisplayList()':
    4. C:\MinGW\Stage-master\libstage\blockgroup.cc:185:39: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    5. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    6. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    7. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    8. C:\MinGW\Stage-master\libstage\blockgroup.cc:187:38: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    9. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    10. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    11. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    12. C:\MinGW\Stage-master\libstage\blockgroup.cc:189:35: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    13. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    14. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    15. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    16. C:\MinGW\Stage-master\libstage\blockgroup.cc:191:33: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    17. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    18. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    19. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    20. C:\MinGW\Stage-master\libstage\blockgroup.cc:195:41: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    21. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    22. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    23. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    24. C:\MinGW\Stage-master\libstage\blockgroup.cc:197:43: error: invalid conversion from 'GLvoid (*)() {aka void (*)()}' to '
    25. _GLUfuncptr {aka void (*)()}' [-fpermissive]
    26. c:\mingw\bin\../lib/gcc/mingw32/4.6.2/../../../../include/GL/glu.h:270:21: error: initializing argument 3 of 'void glu
    27. TessCallback(GLUtesselator*, GLenum, _GLUfuncptr)' [-fpermissive]
    28. mingw32-make[2]: *** [libstage/CMakeFiles/stage.dir/blockgroup.obj] Error 1
    29. mingw32-make[1]: *** [libstage/CMakeFiles/stage.dir/all] Error 2
    30. mingw32-make: *** [all] Error 2
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    can you help me to solve the problem ?

  2. #2
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    Default Re: To compile project Stage-master of Playerstage (https://github.com/rtv/Stage)

    this is a forum for Qt programming. Where is your Qt programming question?
    If you have a problem, CUT and PASTE your code. Do not retype or simplify it. Give a COMPLETE and COMPILABLE example of your problem. Otherwise we are all guessing the problem from a fabrication where relevant details are often missing.

  3. #3
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    Default Re: To compile project Stage-master of Playerstage (https://github.com/rtv/Stage)

    Would be to use OpenGL with Qt ... As I said, the entire project is being carried in Qt. At this early stage I try to compile it into Qt IDE and then pass to use fully the Qt libraries in the project

  4. #4
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    Default Re: To compile project Stage-master of Playerstage (https://github.com/rtv/Stage)

    So, nothing then.
    If you have a problem, CUT and PASTE your code. Do not retype or simplify it. Give a COMPLETE and COMPILABLE example of your problem. Otherwise we are all guessing the problem from a fabrication where relevant details are often missing.

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