Hello There,

This is a slightly harder question to answer and it has me darn right confused. I am in the midst of creating a game in Qt using C++, the game's programming language is lua. Now, If I try to execute the same c++ function twice in lua, it only executes the first one... waits for it to finish then moves onto the next one like a que.

i.e - If i use the lua function move_sprite_to, it moves a sprite to the given location slowly. But, if i use this twice on two different sprites: Only one will work.

Sorry if this wasn't detailed enough as it's hard to explain. If you don't understand the problem then please don't respond,
Thanks In Advanced,
Matt