Why it's better to use a viewport instead of just switching everything to the opengl render?
I develop an application for Android, iOS, Windows, Mac OS X and we plan to migrate it to Qt5.x in a near future. On platforms like Android or iOS opengl is the native graphic system.
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Because the gl renderer is of lower quality than the raster one. And (I think) it won't work on Qt5 anyway.
Your biological and technological distinctiveness will be added to our own. Resistance is futile.
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