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Thread: QSvgRenderer onto QImage with antialiasing

  1. #1
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    Default QSvgRenderer onto QImage with antialiasing

    Hi,

    I have a QImage and I draw an svg image onto. Here is my simplified code:

    Qt Code:
    1. void WP::DrawImage(QImage &mImage)
    2. {
    3. QPainter *pPainter = new QPainter(&mImage);
    4. QSvgRenderer *svgImg = new QSvgRenderer(linkToSvgImage);
    5.  
    6. QRect rct(0, 0, 500, 500);
    7. svgImg->render(pPainter, rct);
    8. pPainter->setRenderHints(QPainter::Antialiasing, true);
    9. pPainter->end();
    10.  
    11. delete svgImg;
    12. delete pPainter;
    13. }
    To copy to clipboard, switch view to plain text mode 
    However, the painted image is aliased and I want to have an anti-aliased image. I have tried setRenderHints() but didn’t help. Could anyone help me about how to implement it?

  2. #2
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    Default Re: QSvgRenderer onto QImage with antialiasing

    I would start by rendering the SVG after you set the Antialiasing hint.

    BTW: neither the QPainter nor the QSvgRenderer needs to allocated on the heap.

  3. The following user says thank you to ChrisW67 for this useful post:

    dolevo (19th July 2013)

  4. #3
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    Default Re: QSvgRenderer onto QImage with antialiasing

    Quote Originally Posted by ChrisW67 View Post
    I would start by rendering the SVG after you set the Antialiasing hint.

    BTW: neither the QPainter nor the QSvgRenderer needs to allocated on the heap.
    I have already tried it but no joy.

    I have found another thread in this forum http://www.qtcentre.org/threads/2327...r-antialiasing
    However, I didn't get what he meant. I did try painting onto QPixmap but the image is still aliased.

    Any help?

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