#include <QtConcurrentRun>
void SRP_Ray_Plot(double No_Of_Rays, double Max_Range, double Source_Depth, double Initial_Angle, double Angle_Difference) {
Q_UNUSED(No_Of_Rays); Q_UNUSED(Max_Range); Q_UNUSED(Source_Depth); Q_UNUSED(Initial_Angle); Q_UNUSED(Angle_Difference);
}
int main() {
QFuture<void> future = QtConcurrent::run(SRP_Ray_Plot, 1, 1, 1, 1, 1);
return 0;
}
#include <QtConcurrentRun>
void SRP_Ray_Plot(double No_Of_Rays, double Max_Range, double Source_Depth, double Initial_Angle, double Angle_Difference) {
Q_UNUSED(No_Of_Rays); Q_UNUSED(Max_Range); Q_UNUSED(Source_Depth); Q_UNUSED(Initial_Angle); Q_UNUSED(Angle_Difference);
}
int main() {
QFuture<void> future = QtConcurrent::run(SRP_Ray_Plot, 1, 1, 1, 1, 1);
return 0;
}
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QT = core
TEMPLATE = app
TARGET = concurrent
QT = core
TEMPLATE = app
TARGET = concurrent
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