As I already pointed out that performance is better without those nodes and textitems as children. Does that mean drawBackground() is being called twice for same area ? Does the framework lack any optimization in calculating this before hand ?
As I already pointed out that performance is better without those nodes and textitems as children. Does that mean drawBackground() is being called twice for same area ? Does the framework lack any optimization in calculating this before hand ?
The biggest difference between time and space is that you can't reuse time.
-- Merrick Furst
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