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Thread: Building Qt5.2.1 with MinGW

  1. #1

    Default Building Qt5.2.1 with MinGW

    Hello. I'm trying to build Qt5.2.1 with MinGW using powershell script from http://qt-project.org/wiki/How-to-bu...74d0604d2300ae
    Execution configure.bat -debug-and-release -platform win32-g++ -prefix $QtDir -qt-zlib -qt-pcre -qt-libpng -qt-libjpeg -qt-freetype -qt-sql-sqlite -no-openssl -opensource -confirm-license -no-icu -make libs -nomake tools -nomake examples -nomake tests outputs:

    WARNING: The DirectX SDK could not be detected:
    The header 'intrin.h' required for SSE2 could not be found.
    Disabling the ANGLE backend.

    WARNING: Using OpenGL ES 2.0 without ANGLE.
    Specify -opengl desktop to use Open GL.
    The build will most likely fail.

    Of course, DirectX SDK is installed. Intrih.h is Visual studio header. How can I deal with it? Thanks

  2. #2

    Default Re: Building Qt5.2.1 with MinGW

    Used nmake instead of mingw32-make, problem gone. Still wonder how to build with MinGW

  3. #3

    Default Re: Building Qt5.2.1 with MinGW

    I didn't understand your logic because your error was in the configure command not in the "make" command. I think the configure command doesn't use the make command. Am I wrong? If so, what I have to do in order to use the nmake? I'm having the same problem here!
    Quote Originally Posted by WoldemarShiPa View Post
    Used nmake instead of mingw32-make, problem gone. Still wonder how to build with MinGW

  4. #4
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    Default Re: Building Qt5.2.1 with MinGW

    thanks for sharing. It will help us. good luck
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  5. #5
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    Default Re: Building Qt5.2.1 with MinGW

    Are the PATH and other variables set properly for your directX SDK to be detected ?

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