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    Join Date
    Feb 2014
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    Default Faster way to manage an image

    Good day people
    I'm here to ask for your help on the following:
    How can I manage an image in a faster way in Qt, or even plain C++ if this is possible at all.
    Instead of creating a QGraphicsView with a QGraphicsScene and QGraphicsPixmapItem
    and update it etc... I need a way where I could alter a pixel array and update it directly as if I was poking
    inside the QGraphicsView drawing area directly... If Qt is not the tool to do that feel free to indicate
    some framework or something in which I can do this.
    I'm looking for this because I'm making a program with heavy graphics but not the kind of thing
    that QPainter draws neither I need different graphics items, I just need to be able to use this giant
    pixmap like an array and update the changes fast to the screen.
    Thanks in advance
    Last edited by vinnzcrafts; 20th May 2014 at 01:22.

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