Anybody have any info on Qt3D ? I know the string freeze for 5.3.0 didn't leave room for it. But as fast as new versions are coming out, it's always pushed hopefully for the next major release. Are the OpenGL programmers just not wanting such a simple class for 3D objects? I've been avoiding OpenGL programming with the hope that Qt3D will be implemented in Qt 5.* something. But should I just start my own OpenGL programming/classes? That's not a problem, I just like the idea of Qt3D class and skyboxes and all that.... I'm always told not to re-invent the wheel, but love coding all my own stuff from scratch anyways, should I just start doing my own OpenGL or is there some hope for a new Qt3D release in the next year or so? Any info would be greatly appreciated....