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  1. #1
    Join Date
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    Default Qwidget Animation with Qtimer

    I want to make an animation with two circlewidget in a scene. My purpose is to make the first widget with concentric circle animated for a periode of time and then stop it, after make the second widget animated also for a periode of time .

    but I get blocked how to make such thing here is my code:

    Main.cpp:
    Qt Code:
    1. #include <QApplication>
    2.  
    3. #include <QTimer>
    4. #include<unistd.h>
    5. #include<QGraphicsScene>
    6. #include<QGraphicsProxyWidget>
    7. #include<QGraphicsView>
    8. #include "circlewidget.h"
    9. #include<QTimeLine>
    10.  
    11.  
    12. int main(int argc, char *argv[])
    13. {
    14.  
    15. QApplication app(argc, argv);
    16. CircleWidget * circle= new CircleWidget();
    17. CircleWidget * circl= new CircleWidget();
    18.  
    19.  
    20. QGraphicsProxyWidget *proxy = new QGraphicsProxyWidget();
    21. proxy->setWidget(circle);
    22. proxy->setPos(0,1);
    23.  
    24. scene.addItem(proxy);
    25. QTimer * time=new QTimer();
    26. QTimer * timer=new QTimer();
    27.  
    28. QGraphicsProxyWidget *prox = new QGraphicsProxyWidget();
    29. prox->setWidget(circl);
    30. prox->setPos(200,100);
    31. scene.addItem(prox);
    32.  
    33. /*QTimeLine *timer = new QTimeLine(5000);
    34. timer->setFrameRange(0, 100);*/
    35.  
    36. QGraphicsView view(&scene);
    37.  
    38.  
    39.  
    40. QObject::connect(timer, SIGNAL(timeout()), circl, SLOT(nextAnimationFrame()));
    41. timer->start();
    42. sleep(5);
    43. timer->stop();
    44. QObject::connect(time, SIGNAL(timeout()),circle, SLOT(nextAnimationFrame()));
    45. time->start();
    46. view.show();
    47.  
    48.  
    49.  
    50. return app.exec();
    51.  
    52. }
    To copy to clipboard, switch view to plain text mode 
    circlewidget.cpp:
    Qt Code:
    1. #include <QtGui>
    2.  
    3. #include "circlewidget.h"
    4. #include<unistd.h>
    5. #include <stdlib.h>
    6.  
    7. CircleWidget::CircleWidget(QWidget *parent)
    8. : QWidget(parent)
    9. {
    10.  
    11.  
    12. setBackgroundRole(QPalette::Base);
    13. setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
    14.  
    15. }
    16.  
    17.  
    18. QSize CircleWidget::minimumSizeHint() const
    19. {
    20. return QSize(50, 50);
    21. }
    22.  
    23. QSize CircleWidget::sizeHint() const
    24. {
    25. return QSize(180, 180);
    26. }
    27.  
    28. void CircleWidget::nextAnimationFrame()
    29. {
    30.  
    31. update();
    32. ++ frameNo;
    33.  
    34. }
    35.  
    36.  
    37. void CircleWidget::paintEvent(QPaintEvent *)
    38. {
    39. QPainter painter(this);
    40. painter.setRenderHint(QPainter::Antialiasing);
    41. painter.translate(width() / 2, height() / 2);
    42.  
    43. for (int diameter = 0; diameter < 170; diameter += 6) {
    44.  
    45. int delta = abs((frameNo %120) - diameter / 2);
    46. int alpha = 250 - (delta * delta) / 3 - diameter;
    47. if (alpha > 0) {
    48. painter.setPen(QPen(QColor(166, diameter / 2, 32, alpha), 5));
    49.  
    50. painter.drawEllipse(QRectF(-diameter / 2.0, -diameter / 2.0,
    51. diameter, diameter));
    52.  
    53. }
    54.  
    55. }
    56. }
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    ciclewidget.h:
    Qt Code:
    1. #ifndef CIRCLEWIDGET_H
    2. #define CIRCLEWIDGET_H
    3.  
    4. #include <QWidget>
    5.  
    6. class CircleWidget : public QWidget
    7. {
    8. Q_OBJECT
    9.  
    10. public:
    11.  
    12. CircleWidget(QWidget *parent = 0);
    13. QSize minimumSizeHint() const;
    14. QSize sizeHint() const;
    15.  
    16. public slots:
    17. void nextAnimationFrame();
    18.  
    19. protected:
    20. void paintEvent(QPaintEvent *event);
    21.  
    22. private:
    23.  
    24. int frameNo;
    25. };
    26.  
    27. #endif
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    Last edited by anda_skoa; 17th June 2014 at 09:13. Reason: missing [code] tags

  2. #2
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    Default Re: Qwidget Animation with Qtimer

    You start the timer but the pause the main thread for 5 seconds.
    You then stop the timer.

    So the timer never ever has a chance to actually run.

    QtWidgets is an event based UI framework, so you need to run an event loop to let it process events, such as paint requests, user input or timers.

    the line
    Qt Code:
    1. return app.exec();
    To copy to clipboard, switch view to plain text mode 
    does that.

    What you could do is to use QTimer::singleShot() to delay the start of the second timer.

    Cheers,
    _

  3. #3
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    Default Re: Qwidget Animation with Qtimer

    thx for you're response,
    I used the QTimer::singleShot() but the animation didn't want to start !

    Qt Code:

    QObject::connect(timer, SIGNAL(timeout()), circl, SLOT(nextAnimationFrame()));
    timer->start();
    QTimer::singleShot(20,circle,SLOT(nextAnimationFra me()));

    view.show();

  4. #4
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    Default Re: Qwidget Animation with Qtimer

    Please show your current main().
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

    Please ask Qt related questions on the forum and not using private messages or visitor messages.


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