Quote Originally Posted by ChrisW67 View Post
If you do not have the freesteam/gsl library built for the Android target you will not get to the finish line. The linker will need these to build a working Android app even if we got past the prsent compilation-stage errors.

It looks like you need quite a few pieces to achieve that.
That's what I figured.

It seems like I heavily underestimated the complexity that hides behind the code once deploy everywhere phrase. I couldn't even manage to deploy and create a (desktop)package for this app, let alone make it work on android.

This may be because I'm fairly new to linux but still. In visual studio it was way easier creating executable files and distributing them. Not cross platform but still very easy to do.

Seems like this has to wait until I find some time to dig deeper in qt and the whole things like writing .pro and make files, cmake, qmake, library cross compilations and all that stuff.

Maybe we'll chat again sometime in the upcoming future, when I get stuck, again.

Thank you for your time.