Hi all,
I'm the author of QSvgStyle (https://github.com/DexterMagnific/QSvgStyle) and I'd like to implement timing analysis of paint events.
I can grab the paint event by installing an event filter on the widget which is being painted by my engine to start a timer, but I'm having problems
determining when the paint event has finished processing.
Is there a way to know when an event has just finished so I can make a time diff ?
Thanks


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I hope that the 'next' event will come immediately after the paint event, otherwise the timing will be imprecise.
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