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Thread: Tolol design

  1. #1
    Join Date
    Dec 2012
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    Windows

    Default Tolol design

    Hi,
    i want to design an interface for my tool (my tool is something like 3dsmax)
    i want some ideas and advices to accomplish this task
    thank you

  2. #2
    Join Date
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    Qt products
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    Default Re: Tolol design

    You are joking, right? You don't seriously expect anyone here to tell you how to design an interface to a program that is as complex as 3DS Max, do you?

    Off the top of my head, after looking at the Overview video here, I'd say you'll need to know at least about the following Qt classes and architectures:

    QMainWindow
    QMenuBar
    QMenu
    QToolBar
    QAction
    QDockWidget
    QStackedWidget
    QLayout
    QSplitter
    QTreeView
    QAbstractItemModel and the model / view architecture
    QItemSelectionModel
    QItemSelection
    QGraphicsScene
    QGraphicsItem
    QGraphicsView and the rest of the graphics / view architecture
    QOpenGLWidget and the OpenGL architecture

    and most of the GUI controls in the QWidget toolkit, just to mention the first few that come to mind. And then you have to put them together in a coherent framework.

  3. #3
    Join Date
    Dec 2012
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    Qt products
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    Windows

    Default Re: Tolol design

    Oh,
    you did not understant me at all
    i do not want that somone made the interface for me
    i use very well Qt and i know all on it
    my problem was just the design , mean how i put my button in coherent way , just that
    you unederstand me now? just i wantsome idea where it's preferable to put the button? did i must use a dockwidget or tollbar? just something like that

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