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Thread: Best place to apply a QMatrix transform to paint() event in an app

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  1. #4
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    Default Re: Best place to apply a QMatrix transform to paint() event in an app

    QTransform is a type of matrix that supports perspective transformations (including affine).
    QMatrix only supports affine transformations (translation, rotation, shear and scale).

    You can create a QTransform and use QTransform::scale( 1.0, -1.0 ) (to flip the vertical axis) and then assign it to the graphics view using setTransform.

    Then consider your graphics scene as in cartesian coordinates: treat all coordinates as in a cartesian space. When displayed through the graphics view, the transform of the graphics view will convert from cartesian to device coordinates.

  2. The following user says thank you to Kryzon for this useful post:

    Caolan O'Domhnaill (5th October 2015)

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