Hello again
Well i'm sorry, but i'm not sure i understand how to do what you recomend
When i call centerOn(), i have to give some coordinates to the method. Do i have to give the coordinates of the center of my scalled Item as you say: let's take as example my item is scalled down to 0.5 two times, do i have to take my QGraphicsPixmapItem width / height, divide it by 4 (Get item's size in view local coords system after scale), divide the result by 2 (For the center), and then give to centerOn the result added to the position of my item in the scene?
I tried several methods, for you i have made some screenshots of what i get.
On the pictures, you can clearly see that after the item is resized, it is "stuck" to top left corned, and is still draggable (But not to the center).
Anyway thanks, maybe if i try various stuff i'll find why i'm wrong
Pierre.
Bookmarks