Yes, and this is why you have to use events/event handling instead of signals/slots...Which is pretty much the same in this case, just more to code...
Unless you want to make your threads QThreads...
You must understand that only classes derived from QObjects ( in this case must be QThread ) can emit signals ( or receive, but to receive you will also need to start an event loop in your thread with exec() );
After all, it is not that hard what you're trying to achieve... Shouldn't take more than 2-3 hours to get something working...
Regards




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