To clarify, this was a separate piece of code I used to test the inclusion, not the app that I am working on.
I'll have to look into the config files. I didn't think the guide I used changed much but like you say the '-opengl es2' may have triggered the default platform change.
I don't. I Just thought if I try and fail to get XCB working, at least I can revert to EGLFS, though I can always keep my current qt build in a separate folder..
Cheers
m
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