A Win32 package was hardly going to be a good option for an Android development.
Did you look at the first Google hit: http://freeglut.sourceforge.net/docs/android.php
A Win32 package was hardly going to be a good option for an Android development.
Did you look at the first Google hit: http://freeglut.sourceforge.net/docs/android.php
Thanks for your reply I have tried freeglut3-android-modules.tar there's one lib in there called libfreetype.a didn't work.
And "didn't work" means what, exactly?libfreetype.a didn't work.
<=== The Great Pumpkin says ===>
Please use CODE tags when posting source code so it is more readable. Click "Go Advanced" and then the "#" icon to insert the tags. Paste your code between them.
Sorry I didn't make myself clear, by including this library it hasn't made any difference I'm getting the same error as before. error: GL/glu.h: No such file or directory
Then your problem is that you have not set up your include paths correctly so the compiler can find the headers. Notice that the #include directive uses the -parent- directory (GL) of the glu.h header file, not the directory that contains the file itself, so set your include path to point to that. It could also be that your freeglut distribution didn't put the glu.h file in your OpenGL distribution's GL directory, but has it in its own GL directory. Search through your file system and find it, and add that directory to your include path.
If your include path isn't set up correctly, then it is also likely that your library path isn't set correctly either. Make sure that the linker can find your GLUT library at run time.
<=== The Great Pumpkin says ===>
Please use CODE tags when posting source code so it is more readable. Click "Go Advanced" and then the "#" icon to insert the tags. Paste your code between them.
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