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Thread: QCustom3DVolume items are not supported with OpenGL ES2

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    Default QCustom3DVolume items are not supported with OpenGL ES2

    Hi,

    I try to run volumetric example but got error "QCustom3DVolume items are not supported with OpenGL ES2"

    I do google search but don't really get much help.

    Can someone tell me if this is due hardware or software problem, and how to solve it?

    Many thanks

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    Default Re: QCustom3DVolume items are not supported with OpenGL ES2

    Quote Originally Posted by lni View Post
    Hi,
    I try to run volumetric example but got error "QCustom3DVolume items are not supported with OpenGL ES2"
    I do google search but don't really get much help.
    It's there, right on the documentation page for QCustom3DVolume
    Note: Volumetric objects utilize 3D textures, which are not supported in OpenGL ES2 environments.
    Can someone tell me if this is due hardware or software problem, and how to solve it?
    It is the absence of full OpenGL support on whatever platform you are on. OpenGL ES is a subset of OpenGL suitable for portable devices. This can be a lack of hardware support or maybe a choice of driver.
    What is reported by...?
    Qt Code:
    1. glxinfo -B
    To copy to clipboard, switch view to plain text mode 

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    Default Re: QCustom3DVolume items are not supported with OpenGL ES2

    Quote Originally Posted by ChrisW67 View Post
    What is reported by...?
    Qt Code:
    1. glxinfo -B
    To copy to clipboard, switch view to plain text mode 
    Thank you ChrisW67 for the reply.

    How do I run glxinfo in the Windows 7 or Windows 10?

    My Windows 7 has Nvidia Quadro 2000M, and the Windows 10 has Nvidia 960m. Both machine has the latest driver from Nvidia website.

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    Default Re: QCustom3DVolume items are not supported with OpenGL ES2

    Anyone please?

    Thanks

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