Currently, my first plot paints onto a widget still, but I plan on modifying my code to paint onto a QImage in a separate thread later on. Before I do that though, I am just curious, how could I use the signal and slot mechanism to notify when I am finished painting? Would I need to re-implement paintEvent and emit a signal after calling painter.end() ?
Thank you, I greatly appreciate your help.
Added after 4 minutes:
Awesome! Thanks for the reply. I will check it out soon.
How does this compare with QwtPlotCurve::FilterPoints? When I set QwtPlotCurve::FilterPoints to true, my frame rate drops from 16.5 FPS to 14.5 FPS.
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