Hi,

I have a custom rendered widget I want to zoom, which I can do by calling scale(x,x) on my QPainter before drawing.
This works well, but I do not really understand what is happening tbh, even after reading the source.

Specifically - how does this transformation translate to pixel size? If i render a 10-pixel item without scaling, how many pixels does this item take up on the screen
after calling scale(1.5, 1.5) on the painter?


Thanks.